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Holo vs VR vs MR vs AR vs any other reality (All realities)

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VRdommy

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I think one thing that holds XR back is the X and its adult connotations. Ironically, it might be that XR becomes the generic term for vr/ar/mr smut.

Meanwhile, as you all know market research firm Gartner released their latest hype cycle chart recently predicting another 2 to 5 years until VR becomes mainstream. Today I came across their hype cycle chart published in 1995 - 22 years ago :

Show attachment 67570

I think these research companies are all bull. You can get a much better idea of where the wind is blowing by just observing your friends react to VR.
 
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Well I don't think things are going so well with VR smut to be honest. An example is the VR smut cams. There were about 4 or 5 sites opening up over the last year offering live cam shows, and every one now appears to be moribund with the last live show weeks or months ago.

The VR*** guy's site is getting more and more traffic but then he has been putting himself out there and getting interviews and thus links from mainstream websites such as the one you posted above. That means he's getting to the top of Google for smut search queries that have nothing to do with VR. So it's no surprise he says that the majority of his visitors don't even own a headset. They probably weren't even looking for VR stuff.
 
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Vr did not live up to the hype imo asking the general public to buy a headset upgrade a computer if they had one in the first place i dont have one buy controllers room scale a room etc was never going to happen it was a niche mainly gaming some porn but these sites have dropped i was with one site who has now moved on to other things.

Ar has millions of users ready to go we all own a smartphone there no other investment needed we can view purchase and ignore but you cant argue that having millions of people already ready from September 12th will see ar move forward
 
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I think one thing that holds XR back is the X and its adult connotations. Ironically, it might be that XR becomes the generic term for vr/ar/mr smut.

Meanwhile, as you all know market research firm Gartner released their latest hype cycle chart recently predicting another 2 to 5 years until VR becomes mainstream. Today I came across their hype cycle chart published in 1995 - 22 years ago :

Show attachment 67570

@cordoba great catch on the old Gartner chart... They pride themselves on being on the cutting edge of predicting emerging tech, but obviously, even they miss the mark sometimes... Just goes to show how prescient old Yogi Berra was when he noted... “It’s tough to make predictions, especially about the future.” :xf.grin:

PS - It's also fun to see how primitive the old graphics were...

hype-cycle-for-emerging-technologies-2017.jpg
 
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Just an addendum... I was in Vegas this past weekend for the big fight... Walking down the strip I must've passed at least 3-4 VR booths of the mechanical/"4D variety (e.g. with seated motion...) It was pretty crowded this weekend, so I don't want to draw too large a conclusion, but it seemed like they were doing brisk business charging $15-20 bucks for a 6-10 minute ride... Bottom line, the whole VR thing is still pretty new to a lot of folks...

(PS - If you didn't catch the latest episode of Ballers with The Rock, check it out - VR figures prominently... ;))
 
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Just tell us man. I'm semi retarded. I can't figure stuff out.

They are invested in the terms AR and VR. That's it! Nothing in between like MR. I was watching a discussion about this between Google developers on a forum and they were obviously hinting at the fact that they are helping Microsoft by even acknowledging that MR exists when they don't even market with that term. Their philosophy is "well the stupid fuckers decided to name their tech something different then let them own it, but we're not going to accommodate that by using XR, because we dont need to acknowledge anything but AR and VR. If they want to join us in our immersive web efforts they'll have to follow our lead terminology wise and use WebAR or WebVR because we will never push for an unnecessary WebMR API, when MS has been throwing 'mixed reality' around careless without a consistent definition like a cheap gimmick. We're not confusing our customers with that bullshit, so we're not jumping on the XR bandwagon".
 
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They are invested in the terms AR and VR. That's it! Nothing in between like MR. I was watching a discussion about this between Google developers on a forum and they were obviously hinting at the fact that they are helping Microsoft by even acknowledging that MR exists when they don't even market with that term. Their philosophy is "well the stupid f*ckers decided to name their tech something different then let them own it, but we're not going to accommodate that by using XR, because we dont need to acknowledge anything but AR and VR. If they want to join us in our immersive web efforts they'll have to follow our lead terminology wise and use WebAR or WebVR because we will never push for an unnecessary WebMR API, when MS has been throwing 'mixed reality' around careless without a consistent definition like a cheap gimmick. We're not confusing our customers with that bullsh*t, so we're not jumping on the XR bandwagon".

The space is still very fluid. I don't think the strategy MS is playing looks as risky as it did 6 months ago but we'll see. They could be playing a super super advanced game of chess. When products start being mass produced and in the hands of consumers... we'll see what sticks- but AR and VR seems like sure bets. I have some 15 MR and 20 XR names in my portfolio. Happy with that diversification.
 
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Ar has millions of users ready to go we all own a smartphone there no other investment needed we can view purchase and ignore but you cant argue that having millions of people already ready from September 12th will see ar move forward

Sure, but I don't really see how looking at AR stuff on your phone has any resemblance to a VR experience. The phone is not even onn your face. Comparing AR in its current state with VR is like comparing a car to a fax machine. No point in comparing them.

Wake me up when we have AR smartglasses that people are comfortable wearing outside of the house. Then we can start comparing VR and AR.
 
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Just an addendum... I was in Vegas this past weekend for the big fight... Walking down the strip I must've passed at least 3-4 VR booths of the mechanical/"4D variety (e.g. with seated motion...) It was pretty crowded this weekend, so I don't want to draw too large a conclusion, but it seemed like they were doing brisk business charging $15-20 bucks for a 6-10 minute ride... Bottom line, the whole VR thing is still pretty new to a lot of folks...

(PS - If you didn't catch the latest episode of Ballers with The Rock, check it out - VR figures prominently... ;))
I agree with you these things are very cool and popular and i love to try them too myself but will it then make you go out and spend many thousands of dollars to set one up this is where vr problem lies the general public won't do it gamers will but the general man on the street me included won't do it we will try things out but that is it.

Ar ready to go with a smartphone not the best ar experience but a start
 
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The space is still very fluid. I don't think the strategy MS is playing looks as risky as it did 6 months ago but we'll see. When products start being mass produced and in the hands of consumers... we'll see what sticks- but AR and VR seems like sure bets. I have some 15 MR and 20 XR names in my portfolio. Happy with that diversification.

XR will stick in the dev community regardless, but you will see people who work for certain companies complying with their marketing team for the sake of not confusing consumers by not using XR in social media to describe anything their companies are doing. This is what companies are supposed to be doing - sending a streamlined, simple message so that when moms are at electronic stores they know exactly what to ask for, non of all that confusing shit. XR is a dev term as of now and if you are counting on it hitting mainstream to be used for consumer goods and services don't hold your breath. This has been the song I've been singing for months now.
 
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Sure, but I don't really see how looking at AR stuff on your phone has any resemblance to a VR experience. The phone is not even onn your face. Comparing AR in its current state with VR is like comparing a car to a fax machine. No point in comparing them.

Wake me up when we have AR smartglasses that people are comfortable wearing outside of the house. Then we can start comparing VR and AR.
Cant wait for arsmartglassses will be a great day i strap them on for the first time .
 
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I agree with you these things are very cool and popular and i love to try them too myself but will it then make you go out and spend many thousands of dollars to set one up this is where vr problem lies the general person won't do it.

Ar ready to go with a smartphone not the best ar experience but a start

VR:

- Expensive
- Uncomfortable
- Lacks content

All of those aspects will improve rapidly. It's only been a year. Even the internnet took many years before it was useful.
 
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VR:

- Expensive
- Uncomfortable
- Lacks content

All of those aspects will improve rapidly. It's only been a year. Even the internnet took many years before it was useful.
I am hoping all tech vr mr ar xr etc wins for all of us here as we have all spent many years buying trading holding names and i hope we all win in the end and all these techs find the rightful area with the right name .
 
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Just my 2c - the amount of behind the door VR/AR R&D investment by big companies is insane. This is one of those 'hockey stick' graphs.

The same way companies are now pushing for AI/ML implementation internally for efficiencies, the same thing happening with developing VR/AR use cases across the board. What's out there now for the general public is nothing comparing to what's happening in-house and as the investment money is flowing in, the progress and turnaround of this tech will speed up.
 
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Google, Apple and FB all know that "Micro-Soft" doesn't have the balls to own up to their mistake of using "Mixed Reality (TM)" like how they stuck to those stupid "metro" tiles on Windows Phone despite negative feedback from the media and consumers. They know that Microsoft will be weakened by this, giving them a larger percent of the AR pie to compete over. Safety in numbers doesn't just work for fish and birds. Corporations have agreed conventions of competition. This time the convention was obvious and didn't need discussion, but MS was either not bright enough or too arrogant to get it. That's just what MS does - take their broad base of users for granted expecting them to just jump on whatever crap they throw at them, not respecting their intelligence...
 
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Also, checked and looks like WebARapps.com and WebARapp.com both available if anyone fancies.
 
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Also, checked and looks like WebARapps.com and WebARapp.com both available if anyone fancies.

There are a lot more WebAR domains free than that. I would stay clear of them if I were you though. Plus WebAR/VR is not about apps.
 
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Just my 2c - the amount of behind the door VR/AR R&D investment by big companies is insane. This is one of those 'hockey stick' graphs.

The same way companies are now pushing for AI/ML implementation internally for efficiencies, the same thing happening with developing VR/AR use cases across the board. What's out there now for the general public is nothing comparing to what's happening in-house and as the investment money is flowing in, the progress and turnaround of this tech will speed up.

Agree. I would also like to add that alot of the development will be driven by corporate marketing efforts. And by that I mean that alot of companies from various industries will invest heavily in marketing campaigns that use VR.

In fact I predict that a lot of the content that people will crave in the future may not come from game studios or app developers but from corporate marketing campaigns. They have the money to spend.

Last year a company like Nike spent over $800 million on marketing. Spending 1 million on creating an epic AAA VR experience is NOTHING to them.
 
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There are a lot more WebAR domains free than that. I would stay clear if them of I were you though. Plus WebAR/VR is not about apps.

I believe that WebAR should be a success if AR is used for surfing the web, but because we're so far from that (no glasses yet) it's hard to know how it will be used and what domains will be valued if any.

I have these below just in case. But i am not holding my breath.

WebARGames
WebARCasino
WebARPoker
 
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They are invested in the terms AR and VR. That's it! Nothing in between like MR. I was watching a discussion about this between Google developers on a forum and they were obviously hinting at the fact that they are helping Microsoft by even acknowledging that MR exists when they don't even market with that term. Their philosophy is "well the stupid f*ckers decided to name their tech something different then let them own it, but we're not going to accommodate that by using XR, because we dont need to acknowledge anything but AR and VR. If they want to join us in our immersive web efforts they'll have to follow our lead terminology wise and use WebAR or WebVR because we will never push for an unnecessary WebMR API, when MS has been throwing 'mixed reality' around careless without a consistent definition like a cheap gimmick. We're not confusing our customers with that bullsh*t, so we're not jumping on the XR bandwagon".
Well...
I keep explaining...
It is a platform in which VR and AR can interact. There will be VR & AR devices that are compatible with the Windows Mixed reality Platform. But it is not a separate tech, just a interaction platform. And has become a marketing platform as well across various manufactures because of it.

But that does not mean that those that have had this confused and popularized that confusion can not get their way because of that popularization..
But it will not be long now and we shall all find out !
I just won't be one of those making all the big bucks on the MR keyword and I am just fine with that.

...
Now with those of you that find disappointment in VR...
We still have a chicken and egg syndrome. But with the Help of the price point of those WMR Goggles,
we should have enough hardware in consumer hands by spring 2018 that the whole picture looks different to you. It is forcing a preemptive lowering of prices with the big 3 as it is.
But then again for AR, we still have a content problem. But again, those WMR devices, while not letting you view AR in the way you might expect or want, will provide a baseline going forward.
Development for those WMR Goggles will help Hololens more than anyone else. Giving them a base of content before their release, whenever that might be. But the cards are stacked in MS's favor right now and it was by no and is no mistake.... YET.
 
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Arkit the walking dead


Yeah, neat. But honnestly. Who is going to stand around like that for more than 30 seconds? Not me, I can tell you that. Apps like that will be awesome for interacting with the environment. Say you are traveling and you see a nice looking restaurant, you scan it and up pops a Tripadvisor review, or if you are at the Coloseum in Rome, up pops a Gladiator that tells you about the history.

But games like that? Naa...I think that will get old real quick. Pokemon Go was different as that whole franchise is built around collecting items. There can only be so many games built on that premise.
 
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Yeah, neat. But honnestly. Who is going to stand around like that for more than 30 seconds? Not me, I can tell you that. Apps like that will be awesome for interacting with the environment. Say you are traveling and you see a nice looking restaurant, you scan it and up pops a Tripadvisor review, or if you are at the Coloseum in Rome, up pops a Gladiator that tells you about the history.

But games like that? Naa...I think that will get old real quick. Pokemon Go was different as that whole franchise is built around collecting items. There can only be so many games built on that premise.
I would looks cool and fun but time will tell if its a fad or not
 
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Interestingly, a lead dev at Google who helped to push the term XR into popularity in the dev community just went from calling himself a WebXR lead to a "WebVR/AR" lead developer. Everyone started using the term WebXR because of him and then he does this!

I know why he's doing it, and why others at Google refused to use the term XR, but I'll see if anyone else can figure it out :)

I know Josh for a long time.. Thats not the reason they stopped using xR. They do believe in an all in one term, they just feel its still early to use one.

Cheers.
 
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