I hope you're right and the market starts moving next year, you think that with the VR figures for 2019 it will be enough to generate a stable market for VR domain names.
And the other mates, how do you see 2019 ?.
You should know that I have been saying for some time that we need the start-ups.
That is where the volume of names 'need' come from that drive prices in volume.
That venture capital needs to see this is a 'thing' in the market before putting their money forward.
Thus far we have only seen the big players struggling to carve out a position in the market.
While we all see the direction, it has to be seen by those venture capital folks. Profits from hardware manufactures and number of units in the field for the software potential.
It seems those players we have seen thus far are in a all out push for 2019. And some new ones like PiVR.
Many with next gen hardware are purposely waiting till the new year to release those products
as so not to compete with themselves into the holiday when they did not have enough time to properly introduce the new products that will be better/cheaper and force pricing down on the 1st gen products.
But the tricky part right now will be if we meet expectations for 2019.
If not the VC investment money will never come and this will just trickle out over time.
I'm in the camp that it will meet expectations and a year from now this will look a bit different.
What we thought was going to happen 3 years ago will finally start.
Now that is how I see it for VR
AR on the other hand is not at the stage VR was in 2015. We really do not have products yet.
In 2015 we had 3 competing VR products that were affordable and widely available.
Pricing and content are not present are still a issue for AR (glasses style).
If VR does not fly next year, it will be all the harder to get that same kinda investment outside of the big boys in AR. It will continue to be a Enterprise type buyers who can justify the high cost.
That will change if and when Apple enters the market. But not fast since it still is not cheap but they already have a total ecosystem for software that does not need to be developed. Just augmented.
We may see some discounting in VR pricing before new models come out next year and pricing drops yet again starting the new year. Especially if inventories are high. Changing the entry level pricing. All in all, we will have the respectable numbers needed to entice the developer to make content next year and that is the number one reason I am optimistic on 2019. But looking at it from the dev's point of view, you still have to make the same product for multiple devices and that is not attractive. We still need some standards. If I write something for a WinMR, will it work on a Vive ? NOT ! That too is coming but not here yet.
Most of the names sold will be to those dev's in new start-ups.