NameSilo

Space Invaders Game

Spaceship Spaceship
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eugehet

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Hi, offering this project for $10. will pay thru Paypal. Everything should be done in 1 frame and in actionscript.
it would be better if comments are added and instruction are given for guidance . cause wanna try out the steps out by myself as well.Thanks


/*this project requires you to create a simple space invader game that allows a player to fire canon balls from a canon located on the top of aa castle building that is being attacked by alien UFOs flying randomly across the sky. A score is awarded each time a UFO is hit by a canon ball. The ojective of the game is to score as high as possible within the allocated time. There is no limit to the number of canon balls launched as long as the play is within the time limit.

Your animation scene should resemble a battleground with a historic look of an attack on a European castle but with UFO resembling modern spaceships. The old fashioned canon has a limited range of rotation on its barrel that allows it to fire cannon balls at different angles. The force that the canon delivers to the canon balls can be varied to increase or decrease the distance traveled by the ball. Up and Down arrows keys should be used to rotate the barrel up and down. Space key should be used to fire the cannonball. You should provide appropriate instructions to users on how to interact with your animation.

The canon recoils when a cannonball is fired. Smoke should emit from the barrelopening each time a canon ball is fired. If a canon ball hits a UFO, the spaceship should disintegrate with an explosion. A score is then awarded and updated on the scoreboard located on the wall of the castle. A countdown timer also appears on the wall.

Your animation should include sliders that allow for changes to the rotation of the canon, gravity, force that the canon provided(thrust), the speed range of the UFOs. The ranges for these parameters i.e. maximum and minimum values should be appropriately selected for each parameter. The set of slider controls should
initially be hidden and can be revealed with a click of a button to allow user to change the parameters. The button can be toggled to hide and reveal the set of slider controls.*/
 
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$10 .. id think a bit more about that. Making flash games is extremely expensive.
 
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i think the most i could offer is probably $30..
 
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eugehet said:
i think the most i could offer is probably $30..
you're dreaming!
 
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