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Holo vs VR vs MR vs AR vs any other reality (All realities)

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VRdommy

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The views expressed on this page by users and staff are their own, not those of NamePros.
AR headset for iPhones
https://www.mirareality.com/

AR/VR is kicking off big time!
Everywhere I go people are talking about it. Even people I know who are complete technophobes are talking about it now.
 
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Render Token: The Future Currency Of The Metaverse?

The reason why Render Token just might become the currency of the Metaverse is because a lot of virtual worlds are being created right now in VR and AR. The Metaverse is a virtual world or series of virtual worlds that many expect to exist once enough users start to embrace VR and use it regularly. Someone is going to need to render all those virtual worlds. More importantly, people are going to need to create those models and, to create them, you’re going to need compute power like Render Token offers. With this Render Token distributed rendering network, we could see things being made faster for the Metaverse in a much more cost-effective manner. This is because Render Tokens would cost less than utilizing expensive cloud rendering infrastructure.

MetaverseCoin
MetaverseToken
VRToken
.com
 
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https://www.roadtovr.com/augmented-...llions-apple-devices-starting-september-19th/

Apple is Bringing AR to “Hundreds of Millions” of iPhones and iPads Starting September 19th

Apple’s iOS 11 is coming to compatible devices starting September 19th, which means that if you own a recent Apple iPhone or iPad, you may have an augmented reality-capable device in your hands before the new iPhone line even launches.

ios-11-devices.png


Google also recently released an AR developer kit, ARCore, which aims to give similar AR abilities to “100 million [Android] devices at the end of preview.” Google is working with Samsung, Huawei, LG, ASUS and unnamed others to accomplish it, making AR the next battle ground for the competing brands.
 
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I think this KickStarter fits right in with those that only want to use a HMD to watch movies.
And I think that market has a huge potential. It's all dependent on price.
But it is a pretty big box for your face. I hope it is not heavy.
http://www.cinera.net/ But the KickStarter is priced above a WMR Goggle and lots of interest at that.
https://www.kickstarter.com/project...immersive-personal-theater-headset?ref=9id5l8

For this particular product's survival, It's more dependent on the popularity and pricing of a general VR HMD.

But I am quite confident watching a 'big screen' will be one of the most popular things to do over the first few years. Even with a WMR Goggle since the street price on it may fall to under $300 quickly after this xmas.
And no, I did not find a great need for names for this sub-niche. The major streaming service's seem to have it wrapped-up in the beginning anyway. Could change eventually.
Amazon Netflix Hulu have this wrapped up for now. Comcast wants a piece of it and owns a majority of the older content (movies) for now so look forward to those streaming services to create new 'original content'.
If any of that original content becomes a 180 view production, it will change the landscape of this quickly.
VRCinemaGoggle(s) VRCinemaGlasses 3DVirtualCinema VRCinemaPODs VR-Cinema CandidVRCameras TeleporterTV VRTheater.net VRFlix.net

But the appeal of a iMax on your face will help get these devices in the home.
For that to be a driving force this xmas will only be up to the advertising.
 
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I think this KickStarter fits right in with those that only want to use a HMD to watch movies.
And I think that market has a huge potential. It's all dependent on price.
But it is a pretty big box for your face. I hope it is not heavy.
http://www.cinera.net/ But the KickStarter is priced above a WMR Goggle and lots of interest at that.
https://www.kickstarter.com/project...immersive-personal-theater-headset?ref=9id5l8

For this particular product's survival, It's more dependent on the popularity and pricing of a general VR HMD.

But I am quite confident watching a 'big screen' will be one of the most popular things to do over the first few years. Even with a WMR Goggle since the street price on it may fall to under $300 quickly after this xmas.
And no, I did not find a great need for names for this sub-niche. The major streaming service's seem to have it wrapped-up in the beginning anyway. Could change eventually.
Amazon Netflix Hulu have this wrapped up for now. Comcast wants a piece of it and owns a majority of the older content (movies) for now so look forward to those streaming services to create new 'original content'.
If any of that original content becomes a 180 view production, it will change the landscape of this quickly.
VRCinemaGoggle(s) VRCinemaGlasses 3DVirtualCinema VRCinemaPODs VR-Cinema CandidVRCameras TeleporterTV VRTheater.net VRFlix.net

But the appeal of a iMax on your face will help get these devices in the home.
For that to be a driving force this xmas will only be up to the advertising.

ImmersiveHomeTheater / Theatre / Cinema

Cinera: An Immersive Personal Theater Headset

Enjoy the immersive power of a movie theater's giant screen and stunning sound from the comfort of your own couch
 
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just picked these..
AUGMENTED3D/xyz
AUGMENTEZ/com
AUGMENT-EZ.com
AUGMENTED-EZ/com
 
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Is this description of Apple's AR Glasses what everyone is expecting.
https://www.standard.co.uk/shopping...at-let-you-shop-with-a-blink-or-a3620161.html

It is what I have always thought they were heading to.
But there are those that want a VR experience in a 'AR Glasses' device.
And the majority of the AR devices made by anyone are really 3D HUD's (heads-up-displays) that can display graphics, not just text. Perhaps the reason for some disappointment.
But Apple has to test the underlying platform to move forward on it's ambitions.
Google and MS would really be similar in ambitions.
Apple has the head start in integration of required components..

For those that want a 'true augmented virtuality' (mixed reality as a tech not the WMR goggle platform) will need to wait perhaps 7 to 15 more years for that to be a public beta that is true to form of the definition and indistinguishable from reality.
I base that on computer power density and the cost of that density. Not the display tech.
So for the near term, get use to the idea that AR Glasses are really just a 2D/3D AR HUD.
And that Apple is likely to lead that charge in the near term.
I say that because of the needed tech they already have in one of the most popular devices more people already have. I think while they may not offer the 'best AR experiences' they will have the most popular with the public at large in the near term just because 'they can'.
 
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For those that want a 'true augmented virtuality' (mixed reality as a tech not the WMR goggle platform) will need to wait perhaps 7 to 15 more years for that to be a public beta that is true to form of the definition and indistinguishable from reality.

I think that's an important point. It might not be another 15 years before augmented reality becomes 'mixed reality', and the process will be gradual. Even a lot of AR apps on phones that will be using by the end of this year will look '3D' to some extent.

Personally I don't intend to hold and renew a lot Mixed Reality/MR names for 15 years, especially when the technology itself is just going to be a slow evolution of what billions of people in the world will be using within the next few months and calling augmented reality.
 
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I think that's an important point. It might not be another 15 years before augmented reality becomes 'mixed reality', and the process will be gradual. Even a lot of AR apps on phones that will be using by the end of this year will look '3D' to some extent.

Personally I don't intend to hold and renew a lot Mixed Reality/MR names for 15 years, especially when the technology itself is just going to be a slow evolution of what billions of people in the world will be using within the next few months and calling augmented reality.

We will need to see a peak in usage of this term in order to keep renewing of course.

I hope and believe things are going to get clearer in 2017 Q4 AND 2018.
 
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I think that's an important point. It might not be another 15 years before augmented reality becomes 'mixed reality', and the process will be gradual. Even a lot of AR apps on phones that will be using by the end of this year will look '3D' to some extent.

Personally I don't intend to hold and renew a lot Mixed Reality/MR names for 15 years, especially when the technology itself is just going to be a slow evolution of what billions of people in the world will be using within the next few months and calling augmented reality.
To give those WMR Goggles some credit, it is the right 'form' for Augmented Virtuality.

But as I said, we are a long way in computer power density from getting something the same size (and they are still bulky compared to the ideal) in a affordable device.
Perhaps many do not understand the difference in computing power difference in changing every pixel subject to change by program and just displaying the pixels (as in video playback) and then doing so in hi-res. And a wider field of view means more pixels to track and change. AR graphics are a bit cheezy and they are not computing and displaying the entire viewing range.

A example might be displaying a video. As it has no need to change the lighting or shading of most of what you see from a simple head movement. You get what you get without computer intervention. All of the pixels are there and you are only saying which pixels to put on the display based on head position.

Many of the 3D AR computer generated experiences remind me of early graphics given in a CGA/ EGA display with gaming in the 80's for those that remember that. Look at it now. It will get better for AR/MR.
But that is about 'computer power density' and the cost of it.

But I guess in my previous post I would say that MR/Augmented Virtuality is on my radar for the future.
I just think it is much to early to know 'if that is what it will be called when it actually gets here'.
It makes no sense from a investment POV to hold more than a few would be premium names.
Unless it fits the 'hardware' niche in WMR related stuff. I have my 1 name.
 
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To give those WMR Goggles some credit, it is the right 'form' for Augmented Virtuality.

But as I said, we are a long way in computer power density from getting something the same size (and they are still bulky compared to the ideal) in a affordable device.
Perhaps many do not understand the difference in computing power difference in changing every pixel subject to change by program and just displaying the pixels (as in video playback) and then doing so in hi-res. And a wider field of view means more pixels to track and change. AR graphics are a bit cheezy and they are not computing and displaying the entire viewing range.

A example might be displaying a video. As it has no need to change the lighting or shading of most of what you see from a simple head movement. You get what you get without computer intervention. All of the pixels are there and you are only saying which pixels to put on the display based on head position.

Many of the 3D AR computer generated experiences remind me of early graphics given in a CGA/ EGA display with gaming in the 80's for those that remember that. Look at it now. It will get better for AR/MR.
But that is about 'computer power density' and the cost of it.

But I guess in my previous post I would say that MR/Augmented Virtuality is on my radar for the future.
I just think it is much to early to know 'if that is what it will be called when it actually gets here'.
It makes no sense from a investment POV to hold more than a few would be premium names.
Unless it fits the 'hardware' niche in WMR related stuff. I have my 1 name.

I guess i should drop my 150 names lol..
Still early but im in fact trimming the tree (in all of my niches) to make it shinier
 
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Lol vr64 fan created a commodore 64 headset

 
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Well, it's finally made it to retail ... somewhat...
PiMax 8K VR HMD
http://www.tomshardware.com/news/pimax-5k-8k-vr-kickstarter,35451.html
2x4k resolution, 200 degree FOV but they have a 5k version that is 499, all on a kickstarter preorder.
I remember the disbelief of this thing working as fast as they said at CES 2017 and after seeing the tech behind their refresh method, I'm a believer.
This is like a StarVR but much higher resolution.

https://www.kickstarter.com/project...first-8k-vr-headset?ref=9xpbqf&token=cc143a74
 
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Is this description of Apple's AR Glasses what everyone is expecting.
https://www.standard.co.uk/shopping...at-let-you-shop-with-a-blink-or-a3620161.html

It is what I have always thought they were heading to.
But there are those that want a VR experience in a 'AR Glasses' device.
And the majority of the AR devices made by anyone are really 3D HUD's (heads-up-displays) that can display graphics, not just text. Perhaps the reason for some disappointment.
But Apple has to test the underlying platform to move forward on it's ambitions.
Google and MS would really be similar in ambitions.
Apple has the head start in integration of required components..

For those that want a 'true augmented virtuality' (mixed reality as a tech not the WMR goggle platform) will need to wait perhaps 7 to 15 more years for that to be a public beta that is true to form of the definition and indistinguishable from reality.
I base that on computer power density and the cost of that density. Not the display tech.
So for the near term, get use to the idea that AR Glasses are really just a 2D/3D AR HUD.
And that Apple is likely to lead that charge in the near term.
I say that because of the needed tech they already have in one of the most popular devices more people already have. I think while they may not offer the 'best AR experiences' they will have the most popular with the public at large in the near term just because 'they can'.

I hate empty content links like that. I personally try not to support shitty sites by not sharing them here on the forum. It's just another click bait article that sounds like it's going to be interesting, but really just a couple of paragraphs long...doesn't even say anything new...just some guy stating what he probably read in some other article about one of Apple's patents that was filed months ago lol...
 
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Looking at their website it looks like Intel have dropped the term ‘Merged Reality’ which is fantastic for me.

How Intel was promoting it, it was obvious it was going nowhere – Ericsson seems to be promoting it how XR is being promoted, which is how i hoped ‘Merged Reality’ would go on to become:-

https://www.ericsson.com/en/network...rlab/consumer-insights/reports/merged-reality

https://www.ericsson.com/en/press-releases/2017/6/consumers-expect-ar-and-vr-to-merge-with-reality

I think it’s one of those which could be a thing when the VR/AR/IoT/Ai markets mature, just my opinion but Merged Reality defines what XR is being promoted as (technologies merging) much more than XR.

Could never become that though whilst Intel are calling it something else.
 
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Looking at their website it looks like Intel have dropped the term ‘Merged Reality’ which is fantastic for me.

How Intel was promoting it, it was obvious it was going nowhere – Ericsson seems to be promoting it how XR is being promoted, which is how i hoped ‘Merged Reality’ would go on to become:-

https://www.ericsson.com/en/network...rlab/consumer-insights/reports/merged-reality

https://www.ericsson.com/en/press-releases/2017/6/consumers-expect-ar-and-vr-to-merge-with-reality

I think it’s one of those which could be a thing when the VR/AR/IoT/Ai markets mature, just my opinion but Merged Reality defines what XR is being promoted as (technologies merging) much more than XR.

Could never become that though whilst Intel are calling it something else.

all merged reality names will drop this year, the term is dead imo (with extra keywords)

your name is THE category killer so you will have demand either way (not like other keywords of course but might be able to fetch something ).
 
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all merged reality names will drop this year, the term is dead imo (with extra keywords)

your name is THE category killer so you will have demand either way (not like other keywords of course but might be able to fetch something ).

We'll have to see, i still think the best keywords (p*rn/video/games etc) are worth keeping as i do believe in the term and i do believe the term could go somewhere now Intel have 'seemingly' dropped it (all be it it may take a little longer) but It's not a term like Hyper Reality, which doesn't really make any sense and is not all that marketable.

Merged Reality does actually say something, i may be a little bias, but believe 'Merged Reality' should be the term what 'Mixed Reality' is being defined as, obviously it's not going to be Mixed Reality now and not going to go on to define what Mixed Reality is being described as now, but even many definitions of 'Mixed Reality' describes 'Mixed Reality' as the real and virtual world's 'merging' not 'mixing'.

Wiki's description of Mixed Reality for example:-

===
"Mixed reality (MR), sometimes referred to as hybrid reality,[1] is the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time."
===

As it's not going to be that, fingers crossed Merged Reality goes on to be a term how Ericsson are promoting it, a term for when all technologies (VR/AR/5G/AI etc) and are out and start 'merging' with each other.

It's still my favorite domain anyway and one of my highest ceiling, even more so now than i believe it was at the start of the day.
 
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We'll have to see, i still think the best keywords (p*rn/video/games etc) are worth keeping as i do believe in the term and i do believe the term could go somewhere now Intel have 'seemingly' dropped it (all be it it may take a little longer) but It's not a term like Hyper Reality, which doesn't really make any sense and is not all that marketable.

Merged Reality does actually say something, i may be a little bias, but believe 'Merged Reality' should be the term what 'Mixed Reality' is being defined as, obviously it's not going to be Mixed Reality now and not going to go on to define what Mixed Reality is being described as now, but even many definitions of 'Mixed Reality' describes 'Mixed Reality' as the real and virtual world's 'merging' not 'mixing'.

Wiki's description of Mixed Reality for example:-

===
"Mixed reality (MR), sometimes referred to as hybrid reality,[1] is the merging of real and virtual worlds to produce new environments and visualizations where physical and digital objects co-exist and interact in real time."
===

As it's not going to be that, fingers crossed Merged Reality goes on to be a term how Ericsson are promoting it, a term for when all technologies (VR/AR/5G/AI etc) and are out and start 'merging' with each other.

It's still my favorite domain anyway and one of my highest ceiling, even more so now than i believe it was at the start of the day.

Dunno, i pretty like hyper reality.. I do like Hyper alone more though.

Anyways, gonna keep some hyper reality names as i did get a few offers for them, one for sports from an end user..
With mixed reality longtails i got no probs and here as well a few offers for some of them.
Not gonna pick up the dropping merged names.
 
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Dunno, i pretty like hyper reality.. I do like Hyper alone more though.

Anyways, gonna keep some hyper reality names as i did get a few offers for them, one for sports from an end user..
With mixed reality longtails i got no probs and here as well a few offers for some of them.
Not gonna pick up the dropping merged names.

Well it’s not happened yet dude, a lot don't expire while 2018 anyway and a lot can happen in that time, but i believe Mixed Reality as gone or going the same way in terms of Mixed Reality+keyword names.

I'm fairy certain now Mixed Reality is not going to be a new reality as a whole, as it's a marketing term by Microsoft in the same way Merged Reality was by Intel, Microsoft have promoted it wrong for it to become a new reality in the same way Intel did, so that's like someone saying "not gonna pick up the dropping mixed reality names" before any have even dropped.

Let's see what happens (y)
 
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Well it’s not happened yet dude, a lot don't expire while 2018 anyway and a lot can happen in that time, but i believe Mixed Reality as gone or going the same way in terms of Mixed Reality+keyword names.

I'm fairy certain now Mixed Reality is not going to be a new reality as a whole, as it's a marketing term by Microsoft in the same way Merged Reality was by Intel, Microsoft have promoted it wrong for it to become a new reality in the same way Intel did, so that's like someone saying "not gonna pick up the dropping mixed reality names" before any have even dropped.

Let's see what happens (y)

Ok.. No offense mate but its not the same.
But as you said FUTURE will prove us wrong or right :)
 
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Ok.. No offense mate but its not the same.
But as you said FUTURE will prove us wrong or right :)

Disagree they've got more in common than you may think.

. Both comparable in terms of domains extensions registered.

. Both have/had 2 major companies backing the term.

. Mixed and Merged, both are similar sounding/similar meaning.

. Both seemingly marketing terms.

'Mixed Reality' becoming a separate reality from VR/AR was finished as soon as Microsoft started calling their VR devices ‘Mixed Reality’, in same was 'Merged Reality' was at Intel’s 2nd press conference when you realized, they wasn’t promoting 'Merged Reality' what XR is promoted as which looked like the was at their first conference but just as a company marketing term for VR.

For 'Mixed Reality' to have a chance as a new reality and as far as domains is concerned a bigger chance for them to sell, you’ve got to hope Microsoft drop the term ‘Mixed Reality’ in the same way Intel seemingly have done with 'Merged' and 'Mixed Reality' goes back to the drawing board what Paul Milgram described 'Mixed Reality' as and then hope people forget the damage Microsoft did with it and start using the term.
 
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