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Holo vs VR vs MR vs AR vs any other reality (All realities)

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VRdommy

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I see where your coming from, but it's wishful thinking mate. I can't see how you can justify putting a mid 5 figure price tag on it right now, ie:- previous sales and be serious about it.

Maybe the future might change, but other than reg-fee (maybe low xxx) i personally wouldn't target domains like that in the aftermarket with view to making profit, they are hard to sell.

Yes, agreeing to disagree, I believe the future is bright for stuff like that.
No one has a crystal ball though, just what I think :)
 
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@VRdommy These have really high renewals, right? Usually over $100 a year. I'd unload both frankly. I do keep similar names like VR.education and VR.academy which I get offers on but don't want to sell.

Yes, correct. I think one is 80 and the other is well over 100. Can you afford to make money ?
Most times, You can't catch a whale with a 1 inch hook.
Thanks for your opinion.
 
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Not enough VR headsets to meet demand
https://www.marketplace.org/shows/marketplace-tech/covid-19-virtual-reality-headsets/

While demand has been at record levels with these new HMD's,
It is the broken supply chain that keeps the void from being filled.
I just hope that demand can say pinned until filled, and before xmas.

I had my hopes on trying out a Valve Index.
All of this probably means there will be no discounting of products when production numbers return.
 
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in case you missed it on vr thread.. nice big VR Sale.. not mine

vrbox,,,com 7,255 USD 2020-04-18 GoDaddy
 
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i only own a few virtual+kw names... .com:

virtual,cougar
virtual,discussions
virtual,ebony
virtual,jewelry
virtual,mature
virtual,metaverse

own a whole bunch like 70 longtails virtualreality+kw.. like bank, trip, concert, band, student, and other solid keywords...

p.s. virtual+kw actually had few sales this month.. some of them are related to teaching and stuff... but again.. they could have nothing to do with vr per se...

virtualtasting.com 1,500 USD 2020-04-17 BuyDomains
virtualprofessors.com 910 USD 2020-04-16 GoDaddy
virtuallnk.com 757 USD 2020-04-10 GoDaddy
nexusvirtual.com 214 USD 2020-04-09 GoDaddy
univirtual.com 282 USD 2020-04-07 Sedo
virtualadvertising.com 2,036 USD 2020-04-02 NameJet
livevirtualtours.com 165 USD 2020-04-02 Sav.com
 
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VirtualExperiment
VirtualAdapter
VirtualRaves
VirtualSuit

Another interesting concept is "virtuality" but, since no one knows what that is, I'm not recommending it for domain wording, though there may be some handreg worthy names out there. I just have one and Elad has the opposite.
 
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VirtualExperiment
VirtualAdapter
VirtualRaves
VirtualSuit

Another interesting concept is "virtuality" but, since no one knows what that is, I'm not recommending it for domain wording, though there may be some handreg worthy names out there. I just have one and Elad has the opposite.

There are many virtuality TMs. I wonder whether virtuality domain names might be subject to UDRP. ...at least a need to defend the domain against the filing (even if the owner wins), perhaps on multiple occasions, given the number of TMs.
 
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VirtualExperiment
VirtualAdapter
VirtualRaves
VirtualSuit

Another interesting concept is "virtuality" but, since no one knows what that is, I'm not recommending it for domain wording, though there may be some handreg worthy names out there. I just have one and Elad has the opposite.

Haha, I just noticed it :)
 
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i only own a few virtual+kw names... .com:

virtual,cougar
virtual,discussions
virtual,ebony
virtual,jewelry
virtual,mature
virtual,metaverse

own a whole bunch like 70 longtails virtualreality+kw.. like bank, trip, concert, band, student, and other solid keywords...

p.s. virtual+kw actually had few sales this month.. some of them are related to teaching and stuff... but again.. they could have nothing to do with vr per se...

virtualtasting.com 1,500 USD 2020-04-17 BuyDomains
virtualprofessors.com 910 USD 2020-04-16 GoDaddy
virtuallnk.com 757 USD 2020-04-10 GoDaddy
nexusvirtual.com 214 USD 2020-04-09 GoDaddy
univirtual.com 282 USD 2020-04-07 Sedo
virtualadvertising.com 2,036 USD 2020-04-02 NameJet
livevirtualtours.com 165 USD 2020-04-02 Sav.com
I would suspect most of those sales are investor speculation based on the current covid restrictions.
It is a shame it takes something like this to make some understand the potential.
I normally do a follow up to sales 30-40 days later and see if they are being used in any way but these names are not that great.
 
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There are many virtuality TMs. I wonder whether virtuality domain names might be subject to UDRP. ...at least a need to defend the domain against the filing (even if the owner wins), perhaps on multiple occasions, given the number of TMs.

Give me a example of one and let's talk about that.
Having a similar name is not a violation of TM by itself.
The overwhelming weight is in how it is used.
If used in a confusingly similar way, you are not likely to win.

But as a domain investor, who would you sell it to that can use it in a non-confusing way ?
Oculus is also a company that makes sky lights, not confusing with the VR headset.
They are specific to a good or service.
This is the number one reason to stay away from them. You may have the right to hold them but who you going to sell it to that can make money with it. It becomes a liability.
Most do not have a full understanding of TM law.
But the basic premise is, you can not make money from someone else's mark, confusing it by making a similar product or even the appearance of the same, even if it is only to gain traffic on the internet from those searching for it. You must establish your own rights.
 
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What if there’s a company keyword+vr and one has vr+keyword? Is that a similar appearance? Does it matter if it was purchased after the trademark in such a case?
 
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Give me a example of one and let's talk about that.

I’ll reiterate that even if you win a UDRP case, it takes time and resources to defend the claim. And just because you’ve won a case, it doesn’t necessarily serve as precedent against a second claim, if I’m not mistaken. I’ve heard Andrew mention numerous frivolous UDRP cases on DNW. When trademarks such as the one below exist, it seems to me that the owner is exposing himself/herself to claims. Maybe they’ll win their defense, but it’s up to them to weigh the costs of ownership, and the possibility of a claim is one of those costs.

https://www3.wipo.int/branddb/en/showData.jsp?ID=USTM.87605552

Of course, there’s the Nissan guy too, but that’s the worst case scenario.

If “Virtuality” were to become a widely-used generic term in and of itself, it would lose its uniqueness such that the term would no longer be protected by trademark. But we’re a long way from VR being so mainstream that Virtuality could soon be a part of common parlance. And even when it does, a claim could still be made by the TM holder until there is definitive precident such that whomever would process a UDRP would roll just their eyes when the claim were to come in. Until that day comes, Virtuality names carry a bit of extra risk IMO.

Put yourself in the shoes of the TM holder. You filed the TM for a reason. Surely you’ll try to defend the mark.
 
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What if there’s a company keyword+vr and one has vr+keyword? Is that a similar appearance? Does it matter if it was purchased after the trademark in such a case?

I’m no lawyer but I’ve familiarized myself with legal matters only slightly more than the typical layperson.

One thing: if VRKW wants to sue KWVR for infringement, they can. KWVR might win, but it might be costly. And they might lose, making it more costly.

Google might not hold a TM for TubeYou. If someone were to build a video streaming service called TubeYou today, they’d probably lose any claim brought to them in civil court or otherwise. YouTube is too widely known at this point. And, Google has the power to hit you where it hurts, legally and financially. If you want to go toe to toe with G, it’s going to cost you. ...again, even if you win.

If you were to have done the same (TubeYou) before YouTube had become such a big deal (maybe back in 2004 or 2005), the case wouldn’t be so “open and shut”.

Let’s say Google starts VRToothpaste. The owner of ToothpasteVR might be carrying some extra risk. Will they lose the name if G goes after them? Well, that depends on a few things, one of which is whether the owner wants to fight a legal battle against G. Good luck.

If a small startup we’re to be behind VRToothpaste there would be less critical mass behind the brand. And, they’d have less funding available to go after would-be infringers. It’s a smaller race this way, and the starting gates are closer together. A company like Google has a starting gate one step from the finish line.

It all depends. In the end, the issue remains, even victory can be costly. Would-be buyers need to weigh such risk into their purchases. Risk tends to decrease value.
 
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What if there’s a company keyword+vr and one has vr+keyword? Is that a similar appearance? Does it matter if it was purchased after the trademark in such a case?
That would depend on how generic the 'keyword' is.
I can't explain any of it talking in cypher. Sorry.
But example in oculus vr and vroculus.(tld) would tred bad water unless you were selling a completely different product and vr stood for something other than virtual reality..
While you may have rights to hold the name, but not to use it in any way you choose.
You must establish your own rights or be subject to those that have.
So again I say, how much market is there in a name the is to close to a mark.

If you had the name before the mark and you can establish your good faith intent to use it for said purpose, you have some rights. It always pays to be a dev of web pages at the least showing you are capable of building a online entity. I have about 7 and one has online sales.

Without good-faith efforts on your part, you will face much scrutiny.
 
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I’ll reiterate that even if you win a UDRP case, it takes time and resources to defend the claim. And just because you’ve won a case, it doesn’t necessarily serve as precedent against a second claim, if I’m not mistaken. I’ve heard Andrew mention numerous frivolous UDRP cases on DNW. When trademarks such as the one below exist, it seems to me that the owner is exposing himself/herself to claims. Maybe they’ll win their defense, but it’s up to them to weigh the costs of ownership, and the possibility of a claim is one of those costs.

https://www3.wipo.int/branddb/en/showData.jsp?ID=USTM.87605552

Of course, there’s the Nissan guy too, but that’s the worst case scenario.

If “Virtuality” were to become a widely-used generic term in and of itself, it would lose its uniqueness such that the term would no longer be protected by trademark. But we’re a long way from VR being so mainstream that Virtuality could soon be a part of common parlance. And even when it does, a claim could still be made by the TM holder until there is definitive precident such that whomever would process a UDRP would roll just their eyes when the claim were to come in. Until that day comes, Virtuality names carry a bit of extra risk IMO.

Put yourself in the shoes of the TM holder. You filed the TM for a reason. Surely you’ll try to defend the mark.
I believe that I could argue that virtuallity was a science term if not generic as it is.
Just look back to when it was first defined (as a theory mind you)
The person who invented the term invented no product to go with that. You can't TM a idea. That is for the patent office and you must have a working model or concept. You can only protect the makers mark. If you are not a maker of it, you have no protection unless it was simply the identity of your biz.,.
And no, I am not a attorney. A domainer should be aware of his number one headache and study trademark.

One other thing to keep in mind... just because you obtain a mark, does not mean it is easily defended in broader terms. And in some cases, even the stated terms.

Does anyone here really think Qualcomm can defend XR ? They have broadened the scope of what it means every chance they get to include just about anything immersive or haptic. (they must have the same attorney as nike)
So they will likely go for the graphic mark for protection they can defend.
 
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I believe that I could argue that virtuallity was a science term if not generic as it is.
Just look back to when it was first defined (as a theory mind you)
The person who invented the term invented no product to go with that. You can't TM a idea. That is for the patent office and you must have a working model or concept. You can only protect the makers mark. If you are not a maker of it, you have no protection unless it was simply the identity of your biz.,.
And no, I am not a attorney. A domainer should be aware of his number one headache and study trademark.

One other thing to keep in mind... just because you obtain a mark, does not mean it is easily defended in broader terms. And in some cases, even the stated terms.

Does anyone here really think Qualcomm can defend XR ? They have broadened the scope of what it means every chance they get to include just about anything immersive or haptic. (they must have the same attorney as nike)
So they will likely go for the graphic mark for protection they can defend.

The Virtuality trademarks I have spot checked in the USPTO database are in the Principle Register. This means they are deemed "distinct" enough to be fully protected under the law. Names such as "XR Training" may fall under the Supplemental Register (this name actually is trademarked in the Supplemental Register and is a prime example). XR has been deemed a generic term, and as such, XR Training is not a distinctive term. However, if the brand XR Training were to become established enough such that it could be moved to the Principle Register, there would be more protection afforded by the TM. Here is more on that:

http://www.inta.org/INTABulletin/Pages/TheUSTrademarkRegistersSupplementalvsPrincipal.aspx

Qualcomm wouldn't want to TM XR. The more people adopt the term XR, the stronger the term becomes, which works in their benefit.
 
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Man, these days I don't write or type as much as used to. ...or at least not as carefully. It's the Principal Register. Typos like that, bother me.
 
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The Virtuality trademarks I have spot checked in the USPTO database are in the Principle Register. This means they are deemed "distinct" enough to be fully protected under the law. Names such as "XR Training" may fall under the Supplemental Register (this name actually is trademarked in the Supplemental Register and is a prime example). XR has been deemed a generic term, and as such, XR Training is not a distinctive term. However, if the brand XR Training were to become established enough such that it could be moved to the Principle Register, there would be more protection afforded by the TM. Here is more on that:

http://www.inta.org/INTABulletin/Pages/TheUSTrademarkRegistersSupplementalvsPrincipal.aspx

Qualcomm wouldn't want to TM XR. The more people adopt the term XR, the stronger the term becomes, which works in their benefit.
Somewhere in these thread archives, you will find a post I made of copy/paste of the TM XR from Qualcomm.
I had not looked at it in 3 years or so but that must have been generalized and removed by a challenge.
I see that samsung now has a much narrower one.

Getting protection for a mark also means that the mark is actually used in G&S.
Getting a mark is not all that hard providd it does not conflict with a existing mark.
That is where this is weak. Just like what Qualcomm tried to do with XR.

Jonathan D. Waldern (digilens) says he coin the term but that has never been challenged. It was actually coined by someone else, but I have to admit, they have done a good job hiding the original info that was out on this 5+ years ago. I can't find it easily and don't have the time for a good hunt. To me, it's just one more case of someone trying to own a generic term. Very crafty ways in the attempt anyway.

But by definition, virtuality was originally described as full computer generated graphics(VR) that have elements of the real in proper place and proportion that you can not tell the difference between what is CGI and a real 'representation'. (very mind bending and we are a long way from that). So that table and chair in front of you are real and you can reach out and touch them, but under virtuality, we can make them appear as concrete or ice when they are actually made of wood.(simple example)

Honestly, I have never liked the term, but that TM would not scare me.
There are much better plays than this.
Perhaps in the future, 20 years or so, we might have true virtuality offered in a product.
By then, they will want to call it something else.
 
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Not new but getting more attention lately.
 
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Not new but getting more attention lately.

Interesting. I’d be surprised if elite athletes were to adopt simulators for their training. Who knows what the new kids will adopt though.

The vid reminds me of this project an associate of mine had been involved in a few years back. It was even featured at the MGM in Vegas for a while. But the project fizzled out. Not sure whether it was poor execution of the concept, or perhaps there wasn’t the demand for virtual golf. Personally, I think the concept holds promise, but perhaps it’s a little too soon for deployment. And it looks like the green doesn’t shift enough.

I tend to side with those couple of people in the comments section, but I think there will be more and more who’d disagree, in time.

 
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Interesting. I’d be surprised if elite athletes were to adopt simulators for their training. Who knows what the new kids will adopt though.

The vid reminds me of this project an associate of mine had been involved in a few years back. It was even featured at the MGM in Vegas for a while. But the project fizzled out. Not sure whether it was poor execution of the concept, or perhaps there wasn’t the demand for virtual golf. Personally, I think the concept holds promise, but perhaps it’s a little too soon for deployment. And it looks like the green doesn’t shift enough.

I tend to side with those couple of people in the comments section, but I think there will be more and more who’d disagree, in time.

Well, the way I see the VR tech in that video for sports is that I see little action for names as long as this sits with major league franchises. But when it comes to hometown school sports, it's going to be BIG.
So, it's still a future waiting to happen.
VirtualQuarterback (a drop I picked up a few years ago)
VRSports.org I have held for a long time
But I like the esports stuff even better. Just don't have many. I think Vegas may jump that action when it gets bigger. Just not big enough for their budgets yet.
Either way, it's going to be 3-5 more years before that stuff starts to fruit 'well'. Not that there won't be some movement near term.
 
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